TUTORIAL, The New Redshift Subsurface Scattering looks SO REAL
In this video, Chad Ashley shows Nick Campbell how to use the new Random Walk Sub Surface Scattering in the latest version of Redshift for Cinema 4D. Its super easy to use and creates incredibly realistic translucent effects in your C4D Renders. Download The 3D Scan Used in this tutorial here CREATE BEAUTIFUL RENDERS IN LESS TIME. Join our growing Plus community and get ALL of our awardwinning plugins, materials, and professional training in one place. Join Plus: JOIN OUR DISCORD LOOKING FOR MORE TRAINING Check out our free tutorials page: FOLLOW US: Website Blog Twitter Instagram Facebook
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