Subnautica: Below Zero, PS5 Xbox Series S, X PC, Graphics Comparison FPS
PC version uses a RTX 3080. Resolutions are 1872p on PS5, 900p on Series S and 2160p on Series X. FPS mode activates dynamic resolution, but I have not noticed that the resolution drops at the points checked. Less vegetation density on PS5. Same quality of shadows and textures on all platforms. Dynamic shadows cast by tools (such as the flashlight) are only present on PC. Same drawing distance in all console versions. Slightly higher on PC. The framerate suffers drops in the changes of zones and in places with more graphic load. These drops are more present in the PS5 version. FPS mode reduces antialiasing and ambient occlusion. Music by Zeravi: Twitter: Patreon: 00:02 Loading Times 00:33 Resolution 02:11 Shadows 03:40 Draw Distance 05:53 Textures 07:47 Framerate
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