Blender 2. 7 Tutorial, 43 : Face Rigging ( Part 3, 3: Mouth, Tongue, Finishing Up)
In this Blender 2. 7 Tutorial, 43 I cover: Creating the bone setup for a stretchable 3D tongue, and weightpainting the tongue mesh of our Minecraft character Steve. Creating shape keys for the mouth, including: Open, Close, Smile L, R, Pucker, Mmm, and Jaw Shift L, R. Creating Frown shape keys easily from the Smile shape keys. A few more fixes: weight painting the eyelids, eyebrows, teeth and mouth walls to the head bone. Also: parenting certain tongue bones to the head, and adding the subdivision surface
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