GDC 2020 Machine Learning Summit: Ragdoll Motion Matching
Machine Learning Summit: Ragdoll Motion Matching with Simon Clavet from Ubisoft Montréal (La Forge). Physical human simulation holds the promise of unlocking unprecedented levels of interaction and variety to game animation. The incredibly intricate relations between a character and its environment can only be faithfully realized if we trust the physics solver as the ground truth of what is happening in the virtual world. On the other hand, modern datadriven methods such as Motion Matching have shown that
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