360 overview: unity3d test: A humble scarecrow cyborg mecha. ) Object summary: separate torso mesh(4096x4096 maps); separate chassis mesh(4096x4096 maps); separate torso armor(4096x4096 maps); separate hammer mesh(2048x2048 maps); separate gun mesh(2048x2048 maps); WIP object(root motionis is still in progess. )