Crowd Workshop PT 2: AGENTS SIMULATION, Louis Philippe Clavet, SIGGRAPH 2019
It does not take an army of artists to make a crowd shot This workshop is intended for generalists or small teams of versatile artists who wish to become familiar with the crowd toolset in Houdini. This threepart workshop covers the key concepts of a usual crowd workflow. Starting with rigging, we will see how to draw bones, capture a geometry and create a digital asset from our rig. Then, we will animate our character, set up agents and simulate the crowd. Finally, we will light, shade and render our sc
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