Character Animation Workflow, Warren Leathem, Houdini 20. 5 HIVE Paris
Explore the new features, tools and workflows for animating characters in Houdini Learn about the new transient constraints, animation layers, motion paths and other features and improvements for creating character animation in Houdini. Warren Leathem is a Senior Animator on the character team at SideFX. Prior to joining SideFX in 2021, he spent over 20 years as an Animator, Animation Lead and Animation Supervisor in the film and TV industry, focused almost entirely on character animation. Having worked at studios such as MPC, Weta Digital, and Animal Logic, he brings that experience to focus not only on animators doing amazing work, but also on how animation fits into the overall production environment and workflows. 00:00 Introduction 01:02 Motion Paths 01:59 Transient Contstraints 06:16 Dynamic Motion 08:27 Ragdoll Motion 10:50 Copy, Paste Mirror 14:15 Ragdoll Workflow 18:05 Ragdoll Pose 19:18 Animation Layers 20:28 Feather Controls 22:13 Animation Layer Management 24:07 Summation 24:55 Q A
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