Playstation 5 Play Has No Limits, Time Based Arts, OFFF HIVE
This talk will be an overview and breakdown of the VFX completed by Time Based Arts for the PlayStation 5 advert Play Has No Limits. The advert is almost entirely CGI and contains a huge number of FX, assets, environments and characters, including a kraken and rock troll The first half of the talk will be a broad overview of the project, after which I will breakdown a couple of shots in a bit more detail and demonstrate how we used Houdini to tackle the VFX. Mike Battcock is one of the heads of 3D at Time Based Arts in London, and has worked there for over seven years. During that time he had worked predominantly in commercials however he also spent six months in Vancouver working in feature film at Method Studios.
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