Cobblestone Material, Beginner Substance Designer Tutorial
In this tutorial, we cover creating a a cobblestone path. We look at building the cobblestones, make a mask to randomly remove them, add natural debris such as leaves and twigs and establish a solid workflow for bringing colour into our material 07:44 Cobble Mask 11:00 Cobble Edge Damage 14:38 Height Blend 17:49 Leaf Splatter 25:21 Twigs 33:19 Output Swap 36:49 Base Colour 42:25 Cavity Colour 46:11 Ground Colour 53:39 Twig Colour 55:40 Leaves Colour Check out how to create the exact same template I use here: Here s how to make your own leaf generator Want to contribute Check out the Get Learnt Patreon page here
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