How Can You Make Backtracking Fun
Use code DESIGNDOC50 to get 50 off your first Factor box at It takes forever to make a location in most video games. It sure would be nice if we could reuse it. Maybe even a few more times Careful You might be falling into a backtracking trap. Excessive backtracking is so easy for a game to add in, but it can be so painful for players. Turning backtracking from a chore to something that players want to play takes some work, but it s totally possible. Let s talk about the game design approaches that can make backtracking fun. Featuring: Paper Mario: The ThousandYear Door A whole lot of classic Sierra pointandclick adventures Radiant Historia Devil May Cry 4 Bomb Rush Cyberfunk Donkey Kong 64 Metroid (like, most of them) Hollow Knight Wario Land 4 Pizza Tower Tunic Outer Wilds Patrons get adfree episodes early, plus access to our behindthescenes podcast. Support Design Doc on Patreon: Check out our merch store Design Doc on Twitter:
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