How to create a Zelda style game in python
A tutorial on the basic mechanics of a Zelda game like a player camera, depth (fake 3D) and collisions. If you want to support me: (You also get lots of perks) Introduction to pygame: Social stuff: Twitter Discord Timestamps: 0:00:00 Intro 0:01:05 Basic setup 0:06:27 Creating the level 0:27:13 Creating the player 0:48:52 Creating the camera ( + fake 3D) Project files: Pastebin:
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