Behind the Scenes of the Cinematic Dialogues in The Witcher 3: Wild Hunt
In this 2016 GDC session, CD Projekt Red s Piotr Tomsinski explains the process for creating the dialogue animation system of The Witcher 3. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more indepth talks from our archives. Follow us on Twitte
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