Modeling In Maya, Base Mesh, Scene Shader Setup
Hello and welcome to video two in my, ModelingInMaya series. So now we have a basic understanding of polygons and the different ways we can use them, we are ready to start looking at building our character. We have the two model sheets, or turnarounds as they are also known, and these will help to guide us as we create our base mesh, and then the succubus. Now we have those to guide us we can start to setup the scene, and thats what we will focus on in this video. 00:00 Introduction 01:44 Projects 04:10 Scene Configuration 08:23 Image Planes 12:43 Scene Lighting 20:36 Rim Light Shader 26:03 Floor Plane Falloff 29:46 Viewport 2. 0 Enhancements 30:46 Shader Example 31:28 Join the antCGi Club Visit the antCGi Store Join t
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