Three ways to use Universal Render Pipeline Renderer Features, Tutorial
A Renderer Feature is a C, script that can be used at any stage in the Render Pipeline to affect the final render. Renderer Features provide a great way of adding custom rendering effects to your scene, often with no code required, making them artistfriendly. It includes a Unity project to follow along with that you can get here: Get the free ebook: Introduction to the Universal Render Pipeline for advanced Unity creators Timestamps: 00:00 Intro 01:09 Simple postprocessing (this one for coders) 07:01 Using Stencils 11:49 View silhouette when behind an object Additional resources: URP Renderer Feature documentation: Introducing URP: Serializing Properties:
|
|