Rigging In Maya, Part 33, Advanced, Ribbon Face Rig
Hello and welcome video thirty three in in my, rigging in, Maya series. We only have one more area we need to rig and thats the dogs facial features. These include the lips, eyes and his nose. For some of these the rig is relatively simple needing just a joint, a control and a constraint. With the rest we will be using ribbons to help add more fluidity to the face, allowing for more natural looking poses. 00:00 Introduction 01:45 Snout, Nose and Jaw Controls 03:08 Lip Ribbon Creation 08:27 Create Ribbon From Surface 09:58 Lip Influence Sticky Lips 22:48 Eyelid Blink Sticky Lids 29:12 Blink Height 33:11 Eye Influencing Eyelid 36:07 Both Sides Rigged 38:03 Skinned Model Example 40:28 Head Squash and Stretch 42:21 Join the antCGi Club
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