The Legacy of Quake
Quake, as a series, has had a long lasting legacy that can be seen in virtually any firstperson shooter these days. Let s take a journey through that legacy and see just how the series had an effect on games and the industry, step by step. Sources: LambHoot s knowledge on ray casting and other computer graphics techniques John Carmack Rocket Science is easier than making games Tom Hall, John Romero GDC Conference on Dooms design Interview with Trent Reznor Forbes Valve is rich Gamespot Sierra was looking for a Quake engine game when HalfLife was pitched
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