Walpurgis + MMDoom: Castle
There is a bunch of new enemies, but they only load on second map. Recently added Angels, Monks, Phoenixes and Gorgons. Later, all the enemies will be separated into factions and player will be able to choose. Gameplay is very rough at this stage, namely projectiles and monster behaviour still need work, release is not even close, but I m happy to say development goes well. Highly recommend Walpurgis mod, get it here: WAD is LostCivilization: Description: MMDoom is a ZDoom monster replacer allowing you to fight Might Magic 68 monsters. Intended to be used with RPG mods like Wrath of Cronos LITE, Walpurgis or Heretical Doom.
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