In the first part of the creature modeling series, the basic shape of the creature is sculpted. No concept art was used. The creature is made for my upcoming game Guards Conquerors. Part 1 Base Sculpting: Part 2 Retopology: Part 3 Details Sculpting: Part 4 UV Unwrap Texturing: Tools, Resources used: Blender 3. 1 Various alphas from
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