Rigging In Maya, Part 01, Model Evaluation
Hello and welcome in my, rigging in, Maya series. Before you start any rigging work its important that you examine the model thoroughly to make sure the, topology will deform correctly, so in this video we will examine our creature model and discuss what areas need to be updated. 00:00 Introduction 00:36 Channel Support Options 01:42 Model Scale Position 06:36 Clean The Model 07:37 Eye Orientation 10:30 Model Topology Updates 21:41 Deformation Testing 24:63 Combining Models 26:45 Join the antCGi Club Visit the antCGi Store Join the antCGi Club Say Thanks with a Coffee
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