Creating Water Ripple Effects in 3ds Max Part 4 Adding Materials
In this tutorial, you bring your scene to life by adding materials to the objects creating light reflections and refractions to give the impression of a naturalsetting. Level: Intermediate Recorded in: 3ds Max 2014 Files used: For additional learning content visit AREA by Autodesk, Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs wri
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