Psyduck Pokemon 3 D Modeling in Blender 4. 0 with Toon Shader, Polly Stellar
In this video, I have tried to sculpt psyduck, one of my favorite pokemon. I created the model in the new Blender 4. 0. I used a low amount of emission to create flat colors with a glitch effect and rendered the final output in Eevee with a slight animation. Key Features: 3D Sculpting, Toon Shading Techniques, 3D Texturing, 3D Remeshing, Blender stylized artwork, 3D Modeling in Blender 4. 0 Connect with Me: Instagram: Reddit: Like, Subscribe, and Comment: If you found this video helpful, give it a thumbs up, subscribe to the channel, and leave a comment with your thoughts or any questions. I love hearing from the community
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