3 D Flour Sack Blender Tutorial: Model, Texture, Rig, Animate and Render an animation
In this tutorial we are going to create an animated shot from START TO FINISH using Blender. I will show you an EASY workflow to create a simple cartoon animation by showing you how to model, texture, rig, animate and render everything. This is a tribute to the first character traditional animators are usually starting with (without the eyes though :p). This tutorial is intended for BEGINNERS TO INTERMEDIATE blender users, even if from time to time things are going to be hard I will try my best to explain steps that I m doing. Fasten your seatbelt and create your own animated shot in Blender Pixar eye reference: 00:00 Introduction 1:20 Modeling 1:15:33 Creating the body texture, shading 1:26:40 Creating the eye texture, shading 1:42:00 Adding hand painted Ambient occlusion 1:50:40 Adding hairs 1:58:00 Preparing the model for rigging 2:03:18 Rigging 2:31:22 Bind the character to the rig 2:57:17 Shapekeys
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