Why PS5, Series X Games Have Yet to Blow Us Away, Next Gen Console Watch
This week we have a very special guest, developer Thomas Puha from Remedy, makers of IGN s 2019 game of the year, Control. We talk PS5 activity cards and what it was like adding activity cards to the PS5 version of Control, porting control to nextgen in general and what the team used to really upgrade to a PS5 and Xbox Series X experience, why making games for PC, PS5, Series X, Series S, PS4 and Xbox One all at the same time sucks for developers and how that effects the games they re able to put out. 00:00 Intro 01:00 How Control Uses PS5 Activity Cards 06:27 Why Developing for PS5, Series X with LastGen Sucks 12:35 Major Differences Developing for PS5, Series X, S 17:46 Poll Results 18:20 Outro , IGN, Gaming
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