How Stealth Game Guards See and Hear School of Stealth Part 1
Welcome to the School of Stealth, a GMTK miniseries on how stealth games work. In episode one, Im going to tackle guard perception and awareness. How do guards see and hear, and how do different solutions lead to different game experiences Subscribe to ensure you catch future episodes. Support Game Maker s Toolkit on Patreon Sources Modeling AI Perception and Awareness in Splinter Cell: Blacklist, GDC Vault (Free Access) Spaces in the Sandbox: Tactical Awareness in Open World Games, GDC Vault (Free Access) Building an AI Sensory System: Examining The Design of Thief: The Dark Project, Gamasutra (Audio) Building AI Sensory Systems, GDC Vault (Free Access)
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