Can We Make Better Tutorials for Complex Games
GMTK is powered by Patreon Games in complex genres, like strategy and simulation, can be really hard to learn. So are there ways to make the tutorials for these games more enjoyable and more effective Sources and Resources Sources 1 How I Got My Mom to Play Through Plants vs. Zombies, GDC on YouTube 2 Bruce Shelley, Game Design Workshop 3 Mastering Kombat: Designing Mortal Kombat 11 s Empowering Tutorial Mode, GDC on YouTube 4 How to Make Great Game Tutorials, GDC on YouTube 5 The Feature That Almost Sank Disco Elysium, GameSpot 6 Evolving the UX, UI of A Total War Saga: Troy using player feedback, Gamasutra
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