The Riot Games Super Art Power Hour, Episode 3: Character Art
This episode of the Power Hour looks at the process of creating ingame 3D character assets typical of a topdownview MOBA like League. In this hypothetical (and experimental) exercise, InternturnedRioter and character artist extraordinaire Annie Kwon (of Leagues PIE, skins team) picks up where we left off in Episode 1by fleshing out Thomas Randbys glorious BigTop Caitlyn concept art, and bringing her into full 3D space, using the standard processes, toolsets, and gameplaybased considerations that Riot artists leverage every day. Check out more of Annie s work at The Riot Games Super Art Power Hour is an ongoing, longform educational segment spotlighting super art and super artists at Riot. For a deeper dive into the game art production pipeline, check out our So You Wanna Make Games series.
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