Fast and Easy Photorealistic Modeling with, Display Land and 3ds Max Part 2
In the second part we will continue with the baking process with Xnormals and Substance Painter. At the end we will also import it all into UE4. Ubiquity6: Statue Scan: Original Post at: Business Contact: If you want to support the channel, or get in touch with me check out the links below. Paypal : Streamlabs: The Ultimate Vray Materials Course: Vray Lighting Course: Website: Facebook Group: Discord Server:
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