2 D Roguelike 3 of 14 : Tile Prefabs
IMPORTANT This projects requires Unity 4. 6 or greater Watch on Unity s learn site here This 2D Roguelike project guides you through creating a turn based, tile based game with procedurally generated levels. In the game you play as a lone man trying to find food and survive the waste land for as long as you can. This is part 1 of 14 in which we set up our tile prefabs for our floor, wall, food, soda and exit tiles. Presented by Matt Schell
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