Modeling In Maya, Base Mesh, Arm Detail First Pass
Hello and welcome to video six in my, ModelingInMaya series. What we are going to do in this video is continue working on the first detail pass on our base mesh. The focus this time will be adding more definition to the, arms, as well as building a detailed hand and fingers. 00:00 Introduction 00:19 Channel Support Options 01:24 Shoulder Chest Updates 03:50 Basic Muscle Definition 07:14 Elbow Topology 09:23 Shoulder Scapular Updates 13:58 Building a Finger 21:18 Extra Hand Topology 22:38 Add The Fingers 31:56 Hand Topology Shape 39:14 Adjust The Arms Pose 42:52 Join the antCGi Club Visit the antCGi Store Join the antCGi Club http
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