Side FX Houdini : Action Sequence Design Part1 Mixing motion capture
Starting a new FREE tutorial series, this time about designing an Action Sequence in sideFX Houdini and Redshift for rendering. I always think it s better to study an aspect of CG by mimicking a production context and see what kind of situation you may need to face. I have been fairly limited with my equipment but still enough to create some material I can use as a practical example of production. I must say though having restrictions either with deadlines or equipment actually helps on optimization and finding work around to get things done. So maybe it s for the best. Haha This first part focus on the animation side, I can t pretend being an animator, but could maybe give some insights about Houdini s agent crowd system to mix motion capture clips. It wasn t intended to be used this way, but I like to hack my way to get the result I want. At the end of the day whatever allows you to make shots is an option. Because I m definitely not an animator I bought motion capture clips and model from
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