Creating a Zelda style game in Python with some Dark Souls elements
A Zeldastyle RPG in Python that includes a lot of elements you need for a sophisticated game like graphics and animations, fake depth; upgrade mechanics, a level map and quite a bit more. Thanks for AI camp for sponsoring this video. You can find the link to their summer camp here: If you want to support me: (You also get lots of perks) Social stuff: Twitter Discord Timestamps: 0:00:00 intro 0:02:30 Project setup 0:06:52 Level setup 0:28:38 Creating the player 0:49:47 Creating the camera 1:11:30 Graphics 1:56:00 Player animations 2:30:26 Weapons 3:04:20 UI 3:44:03 Magic setup 4:00:19 Enemy creation 4:57:00 Playerenemy interaction 5:32:50 Particles 5:56:25 Spells 6:26:35 Upgrade system and menu 7:24:26 final fixes sound Related tutorials: Introduction to pygame Using Tiled with pygame Debugging in pygame Project files: Pastebin files: Artwork by PixelBoy and AAA
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