C4 DQuick Tip 65: How to simulate objects with proxy geometry in Cinema 4 D
In this Quick Tip, Jonas Pilz (jonaspilz3d) shows how to simulate objects with proxy geometry in Cinema 4D, when an object s density is too high get stiff results with soft body simulation or when it consists of multiple subobjects. You will learn how to use the Mesh deformer to solve this. Free assets from the Cinema 4D Asset Browser used in this Quick Tip: Cherry 01 Recorded in Cinema 4D Subscribe to the Cinema 4D Quick Tips playlist: Also check out our old Cinema 4D Quick Tips playlist (S24 and before): And the Redshift Quick Tips playlist: Get the latest news and updates: Follow us for more great content: Twitter: Instagram:
|
|