How to use Advanced Skeleton5 to control other rigs Maya, Name Matcher
This time were looking at a well hidden feature of AdvancedSkeleton5, that will let you set up a control rig to match a custom character made manually and constrain it to the AdvancedSkeleton5 control system If you have a request, question for any rigging or animation video in a particular software or game engine let me know in the comments. Music obtained courtesy of Kevin McCloud: Rising Tide (faster) by Kevin MacLeod Link: License: , AdvancedSkeleton5, NameMatcher, Rigging, Animation, ControlRig, Maya, Autodesk, Tutorial
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