Creating an Anime Cel Shader in Blender 2. 8 ( Part 4): Project Feline Indie Game Devlog, 15
PLAY THE PROTOTOYPE: Support on Patreon: Join the Community Discord: In this indie game dev log episode, we will be continuing the development of Gabriella s ingame character model for Project: Feline We will be learning how to create an animestyle cel shader in Blender 2. 8 using the Eevee renderer, employing techniques from celshaded games like Guilty Gear Xrd and DragonBall FighterZ I m modelling this character using Blender 3D and texturing it in Adobe Photoshop, taking inspiration from the style of Japanese anime, manga. Be sure to subscribe to see more videos like this on indie game development Part 1 Starting the Base Model: Part 2 Finishing the Model: Part 3 Texturing: Follow raymondafcripps Facebook: Instagram: Twitter: twitter
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