Modeling a Scifi Gun With Blender Timelapse
In this video I show you How to Modeling and Texturing a Scifi Gun with Blender, Marmoset Toolbag and Substance 3D Painter. From a concept by Eldar Safin Chapters: 00:10 Modeling 01:21:30 UV Unwrapping 01:27:53 Baking 01:29:03 Texturing I modeled the Scifi Gun with Blender by first building the highpoly then the lowpoly So I unwrapped the Scifi Gun with Blender and then the baking of the normal map, ambient occlusion and curvature with Marmoset Toolbag. Finally, I textured the Scifi Gun with Substance Painter. This process is what I usually use to create a Game Asset, with an additional step that is the creation of the LODs. So get comfortable, brew a refreshing tea and enjoy the whole process on how to modelling and texturing a Scifi Gun with Blender, Marmoset Toolbag and Substance Painter Software Used:
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