Game Asset Camping Stove, Autodesk3ds Max, Substance Painter
Download all the original scene files and full tutorial on my Patreon page: Join the Patreon group for more : Special Thanks to my Patrons Aravise Michael Fitzpatrick Red Hector Cuevas Coon Vault Saleh Oppressor Craig Guy NinjaMeowster Aldeir Silva Johann Jost Lee Todd MΔKY 志颖 叶 Dragoslav Vugdelija Abril sepulveda In this video I ll show you the complete workflow on how to model, unwrap, a Camping Stove in Autodesk 3dsMax and then texturing it in Substance Painter. We ll begin by modeling our model, then we ll make the high poly version and unwrap the model in 3dsMax. After that, we ll bake the high and lowpoly versions and texture in Substance Painter. reference image: Follow me: Artstation: Behance:
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