Making POKEMON Realistic in 3 D (with Zbrush, Maya Substance Painter)
Hey y all Feel free to ask questions in the comments if you want some further explanation on my process :) My Gumroad store with complete explained timelapses + all scene files included Software Used: . Maya . Zbrush . Substance Painter . Guerilla Render All music remixed by TheZame Chapters : 00:00 Sculpting the primary shapes 09:16 Retpology 18:42 Details sculpting 23:17 UV s 26:18 Making the scales + displacement 35:17 Texturing 46:16 Pose lighting My ARTSTATION account (My big projects with multiple renders ): My INSTAGRAM account where I post all my small big projects Comments and ideas for the next timelapses appreciated :) , substancepainter, timelapse, 3dsculpt, zbrush, zbrushtimelapse, zbrushart, zbrushsculpt, disney, disneystyl
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