Texturing a 3 D Fantasy Creature w, Maria Panfilova Adobe Substance Painter, Part 7: Body Clothing
Learn how to texture a detailed 3D fantasy creature in our newest Studio Sessions Series with Maria Panfilova. Part 7 focuses on texturing the body clothing of the creature. Tools used: Adobe Substance Painter Be sure to check out Maria s other incredible art: NVIDIA GPUs accelerate your work with incredible boosts in performance. Less time staring at pinwheels of death means bigger workloads, more features, and creating your work faster than ever. Welcome to NVIDIA Studioand your new, more creative, process. RTX Studio laptops and desktops are purposebuilt for creators, providing the best performance for video editing, 3D animation, graphic design, and photography. For more information about NVIDIA Studio, visit: CONNECT WITH US ON SOCIAL Instagram: Twitter: Facebook:
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