Open GL ES with i OS 5+ Part 1: Learning to draw by Chris Miles ( Swipe Conference 2012)
An introduction to OpenGL ES and GLKit, aimed at iOS developers new to OpenGL programming. Presented at Swipe Conference 2012 by Chris Miles. In the talk I cover: Setting up an OpenGL ES scene using GLKViewController + GLKView Rendering triangles (GLTRIANGLES) and meshes made of triangles Applying vertex colours, using GLKBaseEffect Applying lighting, using GLKBaseEffect Using Vertex Array Objects (VAO) and Vertex Buffer Objects (VBO) Using interleaved vertex arrays (IVA) Animating vertex p br, br,
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