Sleeping Beauties
One of the tough design issues with multiplayer mode in WolfQuest: Anniversary Edition has been sleeping, health recharge, and time acceleration. Those three elements are bound together in the singleplayer game, and weve pondered over the past few years how to make them work when there are multiple players, each of whom might have different ideas about when to sleep. Such disagreements are inevitable, but they could seriously detract from players experience in the game. A few weeks ago we dove back into
|
|