Sculpting A Cartoon Dragon: ZBrush for Beginners
In this tutorial, we will be creating a Simple Cartoon Dragon using basic sculpting techniques in Zbrush. This is a Beginners tutorial that covers, importing a reference image into Zbrush, Combining subtools to build form, Dynamesh, ZRemesh, Basic sculpting brushes, Masking and polypaint. Portfolio: Facebook: Shortcuts Q Sculpt Mode W move, scale, Rotate Gizmo B Shortcut to bring up Brushes Decrease Brush size Increase Brush Size Hold Alt + Click to select a different subtool CNTL+D Will create a new Higher subdivision Level D will navigate up in subdivision levels Shift + D will navigate down in subdivision levels Chapters 0:00 Introduction 0:25 Setting up Sphere and Reference 4:16 Shaping the Body 29:48 Dynamesh 34:10 Sculpting in Features 45:27 ZRemesh and SubD Sculpting 57:02 Using Masks to add detail 1:04:28 Polypaint and Materials
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