Dead by Daylight Animation, Adiris before Plague Render
Animations Rendered in Blender using Eevee. I use Cycles for stills. This was fun to do i took the good part of plagues face and mirrored it to get a good base shape for her face and then morphed a default makehuman mesh onto that to create this full body human skin which is pretty close to her basemesh i think. her default face idle animation deforms her face way too much so i dialed it down a notch to keep her facial features as consistent as possible. eyes and eyelashes are from nancy s model i recolo
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