Plain Weave, Substance Designer Pattern Fundamentals
To kickstart a new series on fundamental shapes and patterns using Substance Designer, let s take a look at how we can develop a pretty simple and robust Plain Weave height map 0:00 Series introduction 1:15 Strap Shape 2:46 Strap Slope 6:28 Strap Bevel 9:56 Wood Grain 13:25 Transforms 18:04 Tiling 20:12 Opacity Check out how to create the exact same template I use here: Help support me and get access to all of the goodies Gumroad: Patreon: , SubstanceDesigner, GameArt
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