Future Tel Aviv CG Render, Made with Blender
DISCORD SERVER: A few months ago, I was hired by the city of Tel Aviv to create a CG video for the a large scale renovation of downtown. So I opened up Blender, and 41 versions later, after 6 months and 5 days of hard work, over a month of rendering and a project folder weighing 327GB it s finally here Here it is by the numbers: 30 buildings Over 9, 000 lane markings, hand placed as per the plan 3d scanned my friends and put them there 8 subway entrances, with working escalators 19 different typed of street items, including trash cans (with trash bag), several bench models, light fixtures, bus stations, bike parking and more. All accurate 7 different plant types, all accurate all with moving leaves. 2 different scooters, several colors of bikes Bus models that are actually in use in Israel, including 2 different color options (Dan company buses and Egged buses). BTW all bus lines are either line 42 (meaning of life) or line 69 (because I m a very mature person)
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