X RAY Vision Tutorial in Unity
Today we have XRay Vision in this Unity Tutorial Now you can implement a see through walls mechanic in your game We use Shader Graph for a custom shader, a render feature to render above everything and apply a material to an entire layer and how to enable and disable it via code Hope you guys like it Inspired by Daniel Ilett: 00:00 Intro 00:36 XRay Shader 05:05 Render Feature: Render Above 07:48 Render Feature: Normal Opaque 08:40 Script Overview 09:45 End Result XRAY VISION PROJECT: OR HERE: Courses VFX GRAPH COURSE: VFX for Games in this
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