X Particles Cloth Tutorial, How to Create Cloth Simulation using X Particles for Cinema 4 D
Support me at Patreon. The basic idea is to share cloth simulations as tutorials where I will show how to create nontrivial cloth simulations using XParticles in cinema4D. If you re interested, support me at Patreon. A particle is created for each vertex of the plane. And it is the position of the particles that deforms the plane and makes it look like cloth. The great advantage of XParticles cloth is that it is particledriven; they are the ones who do all the work.
|
|