Evolution of Ubisoft Quebec Games 2006 2020, ubisoft, assassinscreed
Evolution of Ubisoft Quebec Games (As Main Developer) from 2006 to 2020. Ubisoft Quebec is a Canadian video game developer and a studio of Ubisoft based in Quebec City. The studio was established in June 2005 and is best known for its work in the Assassin s Creed franchise. ,ubisoftquebec, Assassinscreedodyssey, immortalsfenyxrising, ubisoftgames, ubisoft Games Developed By Ubisoft Quebec: Tom Clancy s Rainbow Six: Critical Hour March 14, 2006 (Physics Engine: Havok) Open Season Open Season September 19, 2006 (Game Engine: Unreal Engine 2. 0) Surf s Up May 30, 2007 (Game Engine: Unreal Engine 2. 5, Onyx engine) Tom Clancy s Rainbow Six: Vegas June 12, 2007 (Game Engine: Unreal Engine 2. 0) Cranium Kabookii Nov 27, 2007 Battle of Giants: Dinosaurs October 14, 2008 My Stop Smoking Coach: Allen Carr s EasyWay November 11, 2008 Battle of Giants: Mutant Insects March 02, 2010 Prince of Persia: The Forgotten Sands May 18, 2010 (Game Engine: JADE) Combat of
|