Procedural Modeling Workflows with VEX, Matt Wagar, LAHUG
In this LA Houdini User Group presentation Matt Wagar discusses his VEX procedural modeling workflow. Whether you re a beginner at VEX, or a pro, Matt will show strategies he s learned and created to enhance his procedural modeling workflow. Matt will also show his bridge asset inside the Unity game engine as an editable Houdini Digital Asset (HDA). Matt Wagar s Website Los Angeles Houdini User Group
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