Honest Abe Character Modeling Tutorial Maya Part 1: Body
These tutorials are stepbystep explanations for creating the rough form of a character quickly so it can be rapidly introduced to a game or animation pipeline for testing, and then revised and unwrapped for final detail and textures. Lincoln Reference Image: PART 1 (1 hour): The Body: torso, arms, hands, legs, shoes, first blocking out the rough form and then cutting and extruding major clothing forms.
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