Interview w, Dark and Darker Developer
Thanks to IRONMACE for this opportunity. Timestamps: 0:00 Intro 2:42 History of the IRONMACE team 13:53 Story about the dog in the tavern and finding investors 20:18 Playtests 29:17 What classes do you want to add 31:49 Races character customization 36:15 Core features are more important atm 37:36 What can we expect over the next couple months 38:44 Will the crafting be RNG 42:26 Experimenting with map sizes, circle time etc 46:51 Solo queue 53:38 Cinematic tools 54:41 Plans for VOIP 55:09 Rotating items 55:39 How many maps will there be 56:04 Will there be procedural generated maps in the future 57:09 Shared stash between classes 57:21 End goal or storyline for the game 58:10 Will the progression of the game stay so fast 59:12 Arrows, ammo for bows 1:00:04 Is there going to be a lobby system (Similar to the tavern) 1:01:14 Roadmap is end of next year. Is there going to be earlyaccess before
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